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Edward Konovalov
Edward Konovalov
3D Environment, Props & Character Artist, UE4 developer
Minsk, Belarus

Summary

I am a great 3D Artist who will be modeling and texturing Environment, Props and Characters.

I have meticulous attention to detail. I have experience in modeling, sculpting, texturing, low-poly and high-poly 3D modeling, rendering, animation and rigging.

Main tools: Autodesk Maya, Zbrush, Substance Painter, Substance Designer.

Skills

3D Animation3D ModelingRiggingTexturingRetopologySketching

Software proficiency

Maya
Maya
Substance Painter
Substance Painter
ZBrush
ZBrush